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There is an article BlackDaemon'and one of the founders of Timeline2 and 3, where he indicates that these HEX-codes. HEX codes swords can be obtained by comparing the saves, but it is a very long sword very much. Several times the sword had managed to replace, but then to repeat the success failed. Under the same scenario, one for the main sword, I found the address. Inspired by the success of hacking the main sword, I decided to continue hacking, using Timeline2 and compare saves. And I was able to try the battle with the Dahaka different swords! In addition, the address is static, which allowed me to create a simple trainer sWWord This address after starting a new game begins to run only after the first checkpoint. This address tells the game what sword to use when loading saves/check points. But does this address not quite as I expected. No! Let it be in the sand pile! So I took the HEX values before the sword of the save game and tried to find these bytes with the bytes of the sword using a HEX memory editor TSearch. To find these values in memory is like a needle in a haystack. In memory HEX codes swords are in the opposite order.Įagle sword - 00 00 00 00. HEX-code of the swords on the figure highlighted in yellow. After checking all the swords and the lack of a sword, found that the sword code consists of 4 bytes. So I went the other way: I took the last save in the game, made a copy, replaced the sword in the copy through saveeditor and made a comparison of copy and original HEX-code.
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The search for unknown values in Artmoney nothing. The decision was as follows: to know the value of swords in the memory game and replace directly during the battle with the Dahaka. But with the help of Timeline2 me do failed: saveeditor changes the swords only at the save points (the fountains), and if you run to the battle not with the Water sword, you'll fight Cuilleen. Even a series of videos filmed with the codename Operation sword bearer įrom the very beginning of the project I wanted to try to fight the Dahaka at the different swords. I was interested in the possibility of replacing the swords at different stages of the game. Its opportunities include: changing the primary and secondary of swords, the sword for more strength, the current and maximum health, the amount of sand tanks, game features the Prince or the Sand spirit, locations, timeline, level of difficulty. In this group once posted editor save Timeline2. Followed closely by a group of kindred blades, and the first time I posted a video there. At the time I was filming a video about the bugs after WW various tipov (zip bug of passing through walls via rollback time). It all started long ago in a distant galaxy.
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